A downloadable game for Windows

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Build a logging empire, one truckload at a time.

ChopBuckTruck is an idle/incremental tycoon about running a forestry operation. Chop trees, buck them into logs, and get them to market. It's all manual at first, and becomes automated as you reinvest your earnings.

๐Ÿช“ Chop โ†’ ๐Ÿชš Buck โ†’ ๐Ÿš› Truck

Every region runs the same three-step loop: fell trees of the species native to that region, buck the felled trees into logs, then get those logs to market for cash. Early on, all three steps take a click. As you buy upgrades, felling and bucking can run themselves. Automated trucking is different: it has to be unlocked and paid for like everything else, so it doesn't come for free.

๐ŸŒฒ An operation that's going global

Right now you're running five regions across Canada and the United States: British Columbia, Alberta, Ontario, Appalachia, and the Pacific Northwest, with eight tree species between them. More countries and regions are planned as the game grows, so today's roster is just where the operation happens to start.

๐Ÿ“ˆ Two tiers of upgrades

Regional upgrades (Auto-Feller, Sharp Axes, Better Saw, Faster Trucks, and more) improve one region at a time. Global upgrades (Satellite Mapping, Research Lab, Market Intelligence...) apply everywhere at once. Stack both to turn a one-tree-at-a-time operation into a self-running logistics network.

๐Ÿ“‹ Contracts

Run up to three contracts at once for cash bonuses, ranging from "chop 10 trees" to "earn a million dollars lifetime," across easy, medium, hard, and epic tiers.

๐ŸŽจ Five visual themes

Forest Dark, Steel Mill, Desert Ops, Night Ops, and Arctic. Pick whichever suits your session; it's purely cosmetic.

๐Ÿ’ค Offline progress

Close the game and come back later. Anything your automated regions would have earned while you were away is waiting for you, capped at 8 hours for the moment.


Controls: mouse only.

Built in Godot 4.7.

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Click download now to get access to the following files:

Windows (0.2026.9.2) 32 MB
Windows (0.2026.9.1) 32 MB

Development log

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